Collaborative procedurally elaborated storytelling

نویسنده

  • John Murray
چکیده

Our imaginations are capable of a rich and varied set of possibilities, not all of which can be represented currently by narrative game systems. If the content for those systems need not be authored ahead of time, and instead can be drawn from a human storyteller and incorporated into gameplay, we can learn which capabilities they bring to bear contribute the most to the player’s experience. This proposed system will provide a set of specific, context-sensitive decisions to the human storyteller that have before been coded into the logic. This study should yield validation and insights for current AI research goals including dynamic story creation, autonomous characters and various social and dramatic simulations and planners. The ultimate goal of this system’s design is to improve the experience of narrative, the player’s sense of autonomy and agency and anticipate input that current systems cannot yet accurately interpret or represent. Currently the narrative world in computer games is represented, by necessity, entirely in the system. This limitation creates gaps between the player’s affordances and what the system can respond to and produce. This system relaxes the constraint that all content must be authored ahead of time allows us to affect the shape of the experience, by empowering players to make key decisions interpreted through a system that handles representing the evolving narrative and social dynamics of the characters. This allows the narrative system to make decisions based more on higher-order goals such as flow and interest. Game design and future systems will benefit from insights into how players respond to a system capable of advanced planning, emotional understanding and creative improvisation, through using humanlevel intelligence and presence.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Generating Educational Interactive Stories in Computer Role-Playing Games

The aim of interactive storytelling is to tell stories with the use of computers in a new and interactive way, which immerses the reader inside the story as the protagonist and enables him to drive its course in any desired direction. Interactive storytelling thus transforms conventional stories from static structures to dynamic and adaptive storyworlds. In this paper, we describe an innovative...

متن کامل

Storytelling in Collaborative Augmented Reality Environments

$%675$&7 We describe the several possibilities of using storytelling in an Augmented Reality Environment to support the collaborative experience of the users in those environments. We start with the motivation of a lack of storytelling and experience in Collaborative Virtual Environments. As an implication of the need for such experiences, we give a general definition of Interactive Storytellin...

متن کامل

Rereading in Interactive Stories: Constraints on Agency and Procedural Variation

A central problem for interactive storytelling research is how to create a story which procedurally varies as the result of a user’s actions, while still feeling like a story. Research has largely concentrated on how to provide coherent variations each time a user experiences an interactive story, without consideration for the relationship between subsequent experiences. This paper examines the...

متن کامل

Affective Expression in Computer Generated Music and its Effect on Player Experience

In games, unlike in traditional linear storytelling media such as novels or films, narrative events unfold in response to the player input. Therefore, the music composer in an interactive environment needs to create music that is dynamic and non-repetitive. We investigate how to express emotions and moods in music and how to apply this research to improve player experience in games. The main no...

متن کامل

Utilizing Verbally Told Stories for Informal Knowledge Management

In knowledge management, the act of telling stories is utilized to capture and convey knowledge. Spoken language is the basis for telling stories. Collaborative audiobased storytelling uses the act of verbally telling stories in groups. In this paper, we explore how to utilize verbally told stories for informal knowledge management. To identify the requirements for an information system that su...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2013